So there are some differences there, which leads me to believe that the crash is being triggered by some type of module damage on the plane, or perhaps from the fire/explosion animation itself. For example, if you made the kill in third person mode, or if you shot off a wing/tail or knocked the pilot unconscious without causing serious module damage or explosion. When a damaged plane hits the ground, it usually triggered a crash for each of us, even if it didn't before. When you shoot down a plane in zoom mode with the gunner's view, it always triggered a crash for whoever made the kill. Especially when the aircraft is far away, or if you immediately remove your radar lock from the plane after the kill. When you successfully destroy an aircraft in third person view while in an SPAA, sometimes the game continues running without issue. Shooting down aircraft didn't always trigger a crash for everyone. We took turns in aircraft and on the ground in SPAA, and learned a couple of new things. I did some custom battle testing with other friends in game who play on Mac. We win (I suspect we played an entire team using Mac's)ĭev's are trying to find why the crashes. Restart Again - mash battle in the closest vehicle - my AH-1 - and it loads Restart Again - but now my Sheridan is dead I am now on top of a destroyed building - but instead of Freeze error - I get Reflection: invalid object 0x0x7f8f52203000 It last around 1 Min - I am beside a building near the B cap on that map Not sure what caused that Freeze - nothing was going on I near me - a plane was shot down across the map - but not in my view NOTE: Technical Support is ONLY available Monday - Friday (9 am to 5 pm Central European Time), thank you.Kill a BMP with my Sheridan - and start to Cap B We are happy to work this way, no need to worry. Short simple sentences in your original language translate best.
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